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A Flutter plugin to easily handle realtime location in iOS and Android

Flutter Location Plugin

Now, most modern smartphone platforms have tools that allow users to share their current location with others. It’s very useful for users when using. Besides providing the current location, many methods also deal with getting a location on the Android and iOS platforms. It also provides callbacks when the location is changed.

In this section, I will recommend a plugin for Flutter to easily do it. 

And here’s how to do it.


Getting Started

First of all, there are two methods for the iOS and Android operating systems. They will be compatible with any of your platforms. Follow the detailed steps below.


In order to use this plugin in Android, you have to add this permission in AndroidManifest.xml :

<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />

Update your file with this:


Please also make sure that you have those dependencies in your build.gradle:

  dependencies {
      classpath ''
      classpath ''
  compileSdkVersion 28


And to use it in iOS, you have to add this permission in Info.plist :


Warning: there is currently a bug in the iOS simulator in which you have to manually select a Location several in order for the Simulator to actually send data. Please keep that in mind when testing in the iOS simulator.

Example App

The example app uses Google Maps Flutter Plugin, add your API Key in the AndroidManifest.xml and in AppDelegate.m to use the Google Maps plugin.

Sample Code

Then you just have to import the package with

import 'package:location/location.dart';

Look into the example for utilization, but a basic implementation can be done like this for a one-time location :

var currentLocation = LocationData;

var location = new Location();

// Platform messages may fail, so we use a try/catch PlatformException.
try {
  currentLocation = await location.getLocation();
} on PlatformException catch (e) {
  if (e.code == 'PERMISSION_DENIED') {
    error = 'Permission denied';
  currentLocation = null;

You can also get continuous callbacks when your position is changing:

var location = new Location();

location.onLocationChanged().listen((LocationData currentLocation) {

Public Method Summary

In this table you can find the different functions exposed by this plugin:

Request the Location permission. Return a boolean to know if the permission has been granted.
Return a boolean to know the state of the location permission.
Return a boolean to know if the Location Service is enabled or if the user manually deactivated it.
Show an alert dialog to request the user to activate the Location Service. On iOS, will only display an alert due to Apple Guidelines, the user having to manually go to Settings. Return a boolean to know if the Location Service has been activated (always false on iOS).
Future<bool>changeSettings(LocationAccuracy accuracy = LocationAccuracy.HIGH, int interval = 1000, double distanceFilter = 0)
Will change the settings of futur requests. accuracywill describe the accuracy of the request (see the LocationAccuracy object). interval will set the desired interval for active location updates, in milliseconds (only affects Android). distanceFilter set the minimum displacement between location updates in meters.
Allow to get a one time position of the user. It will try to request permission if not granted yet and will throw a PERMISSION_DENIED error code if permission still not granted.
Get the stream of the user’s location. It will try to request permission if not granted yet and will throw a PERMISSION_DENIED error code if permission still not granted.

You should try to manage permission manually with requestPermission() to avoid error, but plugin will try handle some cases for you.


class LocationData {
  final double latitude; // Latitude, in degrees
  final double longitude; // Longitude, in degrees
  final double accuracy; // Estimated horizontal accuracy of this location, radial, in meters
  final double altitude; // In meters above the WGS 84 reference ellipsoid
  final double speed; // In meters/second
  final double speedAccuracy; // In meters/second, always 0 on iOS
  final double heading; //Heading is the horizontal direction of travel of this device, in degrees
  final double time; //timestamp of the LocationData

enum LocationAccuracy { 
  POWERSAVE, // To request best accuracy possible with zero additional power consumption, 
  LOW, // To request "city" level accuracy
  BALANCED, // To request "block" level accuracy
  HIGH, // To request the most accurate locations available
  NAVIGATION // To request location for navigation usage (affect only iOS)

Note: you can convert the timestamp into a DateTime with: DateTime.fromMillisecondsSinceEpoch(locationData.time.toInt())


Written by James

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